Character Development in Blender 2.5

  • Length: 496 pages
  • Publication Date: 2011-06-17

3D Game Textures: Create Professional Game Art Using Photoshop

  • Length: 368 pages
  • Publication Date: 2006-03-07

OpenGL 4.0 Shading Language Cookbook

  • Length: 340 pages
  • Publication Date: 2011-07-26