Building an RPG with Unity 5.x

  • Length: 354 pages
  • Publication Date: 2016-12-06
1.5

Unreal Engine 4 Scripting with C++ Cookbook

  • Length: 431 pages
  • Publication Date: 2016-11-04
3.2

Options and Derivatives Programming in C++

  • Length: 260 pages
  • Publication Date: 2016-09-30

ASP.NET Web API and Angular 2

  • Length: 442 pages
  • Publication Date: 2016-11-04

Xamarin Blueprints

  • Length: 451 pages
  • Publication Date: 2016-10-06

Data Structures and Other Objects Using C++, 4th Edition

  • Length: 848 pages
  • Publication Date: 2010-03-06

Beginning C++ Game Programming

  • Length: 467 pages
  • Publication Date: 2016-11-04

Unity 5.x 2D Game Development Blueprints

  • Length: 202 pages
  • Publication Date: 2016-10-06

Programming Abstractions in C++

  • Length: 960 pages
  • Publication Date: 2013-08-07

Reactive Web Applications: Covers Play, Akka, and Reactive Streams

  • Length: 328 pages
  • Publication Date: 2016-07-19

Re-Engineering Legacy Software

  • Length: 232 pages
  • Publication Date: 2016-05-09