Producing Games: From Business and Budgets to Creativity and Design
- Length: 304 pages
- Publication Date: 2009-09-10
Game Design Workshop, 2nd Edition: A Playcentric Approach to Creating Innovative Games
- Length: 496 pages
- Publication Date: 2008-02-08
3D Game Textures: Create Professional Game Art Using Photoshop
- Length: 368 pages
- Publication Date: 2006-03-07
Tradigital 3ds Max: A CG Animator’s Guide to Applying the Classic Principles of Animation
- Length: 304 pages
- Publication Date: 2011-10-31