Real-Time Cameras

  • Length: 544 pages
  • Publication Date: 2009-04-14

Game Design Theory: A New Philosophy for Understanding Games

  • Length: 188 pages
  • Publication Date: 2012-08-13

Current Approaches in Applied Artificial Intelligence

  • Length: 755 pages
  • Publication Date: 2015-04-30

Fundamentals of Game Design, 2nd Edition

  • Length: 700 pages
  • Publication Date: 2009-09-24

Advances in Computer Games

  • Length: 235 pages
  • Publication Date: 2018-01-26

ZBrush Studio Projects: Realistic Game Characters

  • Length: 320 pages
  • Publication Date: 2011-03-15

Coding iPhone Apps for Kids: A playful introduction to Swift

  • Length: 336 pages
  • Publication Date: 2017-05-11