Gamers at Work: Stories Behind the Games People Play

  • Length: 356 pages
  • Publication Date: 2012-02-08

Agents in Principle, Agents in Practice

  • Length: 547 pages
  • Publication Date: 2011-12-15

Beginning Android Tablet Games Programming

  • Length: 196 pages
  • Publication Date: 2011-11-30

Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

  • Length: 272 pages
  • Publication Date: 2011-12-29

Microsoft XNA Game Studio 4.0

  • Length: 464 pages
  • Publication Date: 2011-02-13

Level Up!: The Guide to Great Video Game Design

  • Length: 514 pages
  • Publication Date: 2010-09-07

Motion in Games

  • Length: 472 pages
  • Publication Date: 2011-11-25

Game Development Essentials: Game QA & Testing

  • Length: 259 pages
  • Publication Date: 2009-06-22

Graph-Theoretic Concepts in Computer Science

  • Length: 355 pages
  • Publication Date: 2011-12-07

Google SketchUp for Game Design: Beginner’s Guide

  • Length: 270 pages
  • Publication Date: 2011-12-05