Algorithmic Learning Theory

  • Length: 466 pages
  • Publication Date: 2011-10-19

Entertainment Computing – ICEC 2011

  • Length: 493 pages
  • Publication Date: 2011-10-19

Land of Lisp: Learn to Program in Lisp, One Game at a Time!

  • Length: 504 pages
  • Publication Date: 2010-11-12

Multi-Threaded Game Engine Design

  • Length: 592 pages
  • Publication Date: 2010-08-19

Game Programming Gems 6

  • Length: 700 pages
  • Publication Date: 2006-03-07

The Art of R Programming: A Tour of Statistical Software Design

  • Length: 400 pages
  • Publication Date: 2011-10-12