Unity 5.x Game AI Programming Cookbook

  • Length: 278 pages
  • Publication Date: 2016-03-31

Game Design Theory: A New Philosophy for Understanding Games

  • Length: 188 pages
  • Publication Date: 2012-08-13

Gamestar Mechanic For Dummies

  • Length: 352 pages
  • Publication Date: 2014-05-19

Fundamentals of Game Design, 2nd Edition

  • Length: 700 pages
  • Publication Date: 2009-09-24

GPU Pro 360 Guide to Geometry Manipulation

  • Length: 341 pages
  • Publication Date: 2018-06-03

The RenderMan Shading Language Guide

  • Length: 656 pages
  • Publication Date: 2007-12-31

C++ Game Development Cookbook

  • Length: 346 pages
  • Publication Date: 2016-05-30

Unity in Action: Multiplatform game development in C#, 2nd Edition

  • Length: 400 pages
  • Publication Date: 2018-04-25