Coding with Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff
- Length: 256 pages
- Publication Date: 2018-05-29
Lean Game Development: Apply Lean Frameworks to the Process of Game Development
- Length: 150 pages
- Publication Date: 2017-12-22
2D Collision Detection for Game Programmers: Focus on Point Collisions
- Length: 334 pages
- Publication Date: 2018-03-09
3D Character Development Workshop: Rigging Fundamentals for Artists and Animators
- Length: 234 pages
- Publication Date: 2018-03-20
Unity in Action: Multiplatform game development in C#, 2nd Edition
- Length: 400 pages
- Publication Date: 2018-04-25
Sams Teach Yourself Unity 2018 Game Development in 24 Hours, 3rd Edition
- Length: 464 pages
- Publication Date: 2018-06-03
Cross Over to HTML5 Game Development: Use Your Programming Experience to Create Mobile Games
- Length: 250 pages
- Publication Date: 2018-01-07
Java Game Development with LibGDX: From Beginner to Professional, 2nd Edition
- Length: 433 pages
- Publication Date: 2018-02-27
Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0
- Length: 432 pages
- Publication Date: 2018-03-29