Procedural Generation in Game Design

  • Length: 336 pages
  • Publication Date: 2017-06-03

Game Development Patterns and Best Practices

  • Length: 394 pages
  • Publication Date: 2017-04-27

Learning Android Game Development

  • Length: 238 pages
  • Publication Date: 2017-05-26
2.0

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4

  • Length: 288 pages
  • Publication Date: 2017-02-09
4.5

Unity 5.x Game Development Blueprints

  • Length: 428 pages
  • Publication Date: 2016-05-25

Unreal Engine 4.X By Example

  • Length: 506 pages
  • Publication Date: 2016-07-29

Unreal Engine: Game Development from A to Z

  • Length: 937 pages
  • Publication Date: 2016-08-31

Building a 3D Game with LibGDX

  • Length: 234 pages
  • Publication Date: 2016-08-29

Learning AWS Lumberyard Game Development

  • Length: 268 pages
  • Publication Date: 2016-10-28
2.5

Level Design: Processes and Experiences

  • Length: 408 pages
  • Publication Date: 2016-12-28