The Android Game Developer’s Handbook

  • Length: 368 pages
  • Publication Date: 2016-09-06

Programming Concepts in C++, 2nd Edition

  • Length: 242 pages
  • Publication Date: 2014-07-22

Functional Reactive Programming

  • Length: 360 pages
  • Publication Date: 2016-08-31

Game Hacking: Developing Autonomous Bots for Online Games

  • Length: 304 pages
  • Publication Date: 2016-07-30

Beginning RPG Maker MV, 2nd Edition

  • Length: 369 pages
  • Publication Date: 2016-06-18
3.2

Beginning C++ Through Game Programming, 4th Edition

  • Length: 416 pages
  • Publication Date: 2014-06-23

Unity 5 From Zero to Proficiency

  • Length: 688 pages
  • Publication Date: 2016-04-19

MMOs from the Outside In

  • Length: 514 pages
  • Publication Date: 2015-12-28

Introduction to 3D Game Programming with DirectX 12

  • Length: 900 pages
  • Publication Date: 2016-03-24

Oculus Rift in Action

  • Length: 440 pages
  • Publication Date: 2015-09-03

Unity in Action: Multiplatform Game Development in C# with Unity 5

  • Length: 352 pages
  • Publication Date: 2015-06-29