UnrealScript Game Programming Cookbook
by Dave Voyles
- Length: 272 pages
- Publication Date: 2013-02-20
Super Scratch Programming Adventure, 2nd Edition
- Length: 160 pages
- Publication Date: 2013-10-28
Learning Physics Modeling with PhysX
- Length: 104 pages
- Publication Date: 2013-10-25
Social Game Design: Monetization Methods and Mechanics
- Length: 278 pages
- Publication Date: 2011-12-12
Maya Python for Games and Film
- Length: 408 pages
- Publication Date: 2011-09-28
JavaScript Step by Step, 3rd Edition
- Length: 482 pages
- Publication Date: 2013-06-13
Game Development for iOS with Unity3D
- Length: 280 pages
- Publication Date: 2012-07-26
Hello! iOS Development
- Length: 344 pages
- Publication Date: 2013-08-07
Windows Phone 8 Recipes: A Problem-Solution Approach
- Length: 428 pages
- Publication Date: 2013-08-28
Essential Mathematics for Games and Interactive Applications, 2nd Edition
- Length: 704 pages
- Publication Date: 2008-05-19
Beginning Android C++ Game Development
- Length: 316 pages
- Publication Date: 2013-08-21
Game Invaders: The Theory and Understanding of Computer Games
- Length: 230 pages
- Publication Date: 2012-07-10