HTML5 Canvas, 2nd Edition

  • Length: 750 pages
  • Publication Date: 2013-04-30

Physics for Game Developers, 2nd Edition

  • Length: 578 pages
  • Publication Date: 2013-04-30

GPU PRO 3: Advanced Rendering Techniques

  • Length: 408 pages
  • Publication Date: 2012-02-21

GPU Pro 2

  • Length: 470 pages
  • Publication Date: 2011-02-14

The Nature of Code: Simulating Natural Systems with Processing

  • Length: 520 pages
  • Publication Date: 2012-12-13

Hacking the Xbox: An Introduction to Reverse Engineering

  • Length: 288 pages
  • Publication Date: 2003-07

Advanced Graphics Programming Using OpenGL

  • Length: 672 pages
  • Publication Date: 2005-02-16
3.2

Torque 3D Game Development Cookbook

  • Length: 380 pages
  • Publication Date: 2012-12-31

AndEngine for Android Game Development Cookbook

  • Length: 380 pages
  • Publication Date: 2013-01-15

Designing Games: A Guide to Engineering Experiences

  • Length: 416 pages
  • Publication Date: 2013-02-28

Foundation Game Design with HTML5 and JavaScript

  • Length: 752 pages
  • Publication Date: 2012-11-23

iPhone & iPad Game Development For Dummies

  • Length: 508 pages
  • Publication Date: 2010-11-09