AlphaGo Simplified: Rule-Based AI and Deep Learning in Everyday Games

  • Length: 408 pages
  • Publication Date: 2024-08-27

Intermediate Vulkan Programming, 2nd Edition: Building 3D Graphics

  • Length: 190 pages
  • Publication Date: 2024-08-02

Code the Classics Volume I, 2nd Edition

  • Length: 240 pages
  • Publication Date: 2024-06-30

C++ for Game Development : A Comprehensive Guide for 2024

  • Length: 626 pages
  • Publication Date: 2024-06-26

Game Development with Unreal Engine 5 Volume 1: Design Phase

  • Length: 429 pages
  • Publication Date: 2024-07-16