OpenGL 4.0 Shading Language Cookbook

  • Length: 340 pages
  • Publication Date: 2011-07-26

Unity 3.x Game Development by Example Beginner’s Guide

  • Length: 408 pages
  • Publication Date: 2011-09-23

Algorithms and Computation

  • Length: 1210 pages
  • Publication Date: 2006-01-13

AdvancED ActionScript 3.0: Design Patterns

  • Length: 436 pages
  • Publication Date: 2011-09-12

ZBrush Character Creation: Advanced Digital Sculpting

  • Length: 432 pages
  • Publication Date: 2011-02-08

Physically Based Rendering, Second Edition: From Theory To Implementation

  • Length: 1200 pages
  • Publication Date: 2010-07-12

Interactive Computer Graphics, 6th Edition

  • Length: 768 pages
  • Publication Date: 2011-04-10
3.8

Unity 3 Game Development Hotshot

  • Length: 380 pages
  • Publication Date: 2011-08-26
3.1

Microsoft Office PowerPoint 2007: Complete Concepts and Techniques

  • Length: 328 pages
  • Publication Date: 2007-06-01

Illustrated Course Guide: Microsoft Access 2010 Basic

  • Length: 192 pages
  • Publication Date: 2010-10-07
2.0