Making Your CAM Journey Easier with Fusion 360: Learn the basics of turning, milling, laser cutting, and 3D printing
- Length: 464 pages
- Publication Date: 2023-03-17
Digital Image Processing with C++: Implementing Reference Algorithms with the CImg Library
- Length: 312 pages
- Publication Date: 2023-03-23
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
- Length: 382 pages
- Publication Date: 2023-02-10
Perspective Warps and Distorts with Adobe Tools: Volume 1: Putting a New Twist on Photoshop
- Length: 1042 pages
- Publication Date: 2022-12-25
Squeaky Clean Topology in Blender: Create accurate deformations and optimized geometry for characters and hard surface models
- Length: 248 pages
- Publication Date: 2022-12-29
Perspective Warps and Distorts with Adobe Tools: Volume 2: Putting a New Twist on Illustrator
- Length: 1131 pages
- Publication Date: 2022-12-30
Designing Map Interfaces: Patterns for Building Effective Map Apps
- Length: 150 pages
- Publication Date: 2023-03-14
Reimagining Characters with Unreal Engine’s MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation
- Length: 356 pages
- Publication Date: 2022-12-29
Real-Time Animation with Adobe Character Animator: Animate characters in real time with webcam, microphone, and custom actions
- Length: 302 pages
- Publication Date: 2022-12-23