Image Processing and Acquisition using Python, 2nd Edition
- Length: 451 pages
- Publication Date: 2020-07-01
Python Playground: Geeky Projects for the Curious Programmer
- Length: 352 pages
- Publication Date: 2015-11-07
Java Games Design Patterns: Learning Programming design patterns through games
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- Publication Date: 2020-05-22
Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C#
- Length: 580 pages
- Publication Date: 2020-07-29
Learning ArcGIS Pro 2: A beginner’s guide to creating 2D and 3D maps and editing geospatial data with ArcGIS Pro, 2nd Edition
- Length: 613 pages
- Publication Date: 2020-07-24
VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4
- Length: 348 pages
- Publication Date: 2020-08-25
Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction
- Length: 400 pages
- Publication Date: 2019-01-22
Learn Python In 3 Days: Step by Step Guide for Beginners to Advanced
- Length: 1225 pages
- Publication Date: 2020-06-29
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
- Length: 368 pages
- Publication Date: 2020-06-12
Data Analytics Applications in Gaming and Entertainment
- Length: 306 pages
- Publication Date: 2019-06-28