OpenGL Programming Guide, 9th Edition

  • Length: 976 pages
  • Publication Date: 2016-07-18

Mastering Autodesk Maya 2014

  • Length: 936 pages
  • Publication Date: 2013-07-01

Layout and Composition for Animation

  • Length: 216 pages
  • Publication Date: 2010-07-21

The Cool Stuff in Premiere Pro

  • Length: 1225 pages
  • Publication Date: 2017-11-14

3D Math Primer for Graphics and Game Development, 2nd Edition

  • Length: 846 pages
  • Publication Date: 2011-11-02

Visualizing Quaternions

  • Length: 600 pages
  • Publication Date: 2006-01-12

Neural Information Processing, Part II

  • Length: 926 pages
  • Publication Date: 2017-11-30

Neural Information Processing, Part III

  • Length: 938 pages
  • Publication Date: 2017-12-02

Pattern Recognition and Machine Intelligence

  • Length: 695 pages
  • Publication Date: 2017-12-06

Image and Video Processing in the Compressed Domain

  • Length: 280 pages
  • Publication Date: 2011-03-22

Unity 2017 Game Optimization, 2nd Edition

  • Length: 376 pages
  • Publication Date: 2017-11-22