Designing Exoskeletons

  • Length: 328 pages
  • Publication Date: 2024-03-29

Mastering OpenGL: From Basics to Advanced Rendering Techniques

  • Length: 364 pages
  • Publication Date: 2023-10-16

OpenGL to Vulkan: Mastering Graphics Programming,

  • Length: 264 pages
  • Publication Date: 2023-11-26

OpenGL to OpenGL ES: Navigating Graphics Transitions

  • Length: 306 pages
  • Publication Date: 2023-11-27

SOLIDWORKS 2024: A Power Guide for Beginners and Intermediate Users

  • Length: 780 pages
  • Publication Date: 2024-01-17

Game AI Uncovered: Volume One

  • Length: 200 pages
  • Publication Date: 2024-02-23

SolidWorks Flow Simulation 2024 Black Book

  • Length: 280 pages
  • Publication Date: 2023-12-28

SolidWorks 2023 Black Book

  • Length: 662 pages
  • Publication Date: 2023-01-15

Solid Edge 2024 Black Book, 5th Edition

  • Length: 644 pages
  • Publication Date: 2023-11-25

The Pocket Mentor for Game Community Management

  • Length: 108 pages
  • Publication Date: 2023-12-20

OpenGL Foundations: Taking Your First Steps in Graphics Programming

  • Length: 303 pages
  • Publication Date: 2023-10-17