Using the CSS3 Mobile Pack for Adobe Fireworks CS5

  • Length: 160 pages
  • Publication Date: 2011-11-03

Going Digital: The Practice and Vision of Digital Artists

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  • Publication Date: 2005-07-25

Advanced 3-D Game Programming with DirectX 8.0

  • Length: 600 pages
  • Publication Date: 2001-10-15

.NET Game Programming with DirectX 9.0

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  • Publication Date: 2003-03-27

Advanced 3D Game Programming with DirectX 10.0

  • Length: 552 pages
  • Publication Date: 2008-01-08

Beginning DirectX 10 Game Programming

  • Length: 384 pages
  • Publication Date: 2007-08-27

Beginning DirectX 11 Game Programming

  • Length: 372 pages
  • Publication Date: 2011-05-12

Document Analysis Systems VI

  • Length: 575 pages
  • Publication Date: 2004-10-15

How to Cheat in 3ds Max 2009: Get Spectacular Results Fast

  • Length: 232 pages
  • Publication Date: 2008-05-08

HLSL and Pixel Shaders for XAML Developers

  • Length: 75 pages
  • Publication Date: 2012-07-22
4.5

Artificial Intelligence for Games, 2nd Edition

  • Length: 896 pages
  • Publication Date: 2009-08-20

Algorithm Theory

  • Length: 448 pages
  • Publication Date: 2010-08-11