Unity 3.x Game Development Essentials
- Length: 488 pages
- Publication Date: 2011-12-20
Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch
by Lucas Jordan
- Length: 344 pages
- Publication Date: 2011-11-23
User Experience Management: Essential Skills for Leading Effective UX Teams
by Arnie Lund
- Length: 312 pages
- Publication Date: 2011-05-12
Cocos2d for iPhone 1 Game Development Cookbook
by Nathan Burba
- Length: 446 pages
- Publication Date: 2011-12-15
Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps
by Todd Moore
- Length: 272 pages
- Publication Date: 2011-12-29
The Handbook of MPEG Applications: Standards in Practice
- Length: 552 pages
- Publication Date: 2011-01-18
Taking Your iPhoto ’11 to the Max
- Length: 256 pages
- Publication Date: 2011-03-18
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
by Jason Osipa
- Length: 432 pages
- Publication Date: 2010-10-12
Sams Teach Yourself Google SketchUp 8 in 10 Minutes
- Length: 240 pages
- Publication Date: 2011-01-23