Depth Map and 3D Imaging Applications: Algorithms and Technologies

  • Length: 648 pages
  • Publication Date: 2011-11-30

Smashing Photoshop CS5: 100 Professional Techniques

  • Length: 432 pages
  • Publication Date: 2010-11-16

Level Up!: The Guide to Great Video Game Design

  • Length: 514 pages
  • Publication Date: 2010-09-07

How to Cheat in Adobe Flash CS5: The Art of Design and Animation

  • Length: 376 pages
  • Publication Date: 2010-08-24

Google SketchUp 8 For Dummies

  • Length: 496 pages
  • Publication Date: 2010-12-28

Game Coding Complete, 3rd Edition

  • Length: 908 pages
  • Publication Date: 2009-03-05

Understanding Motion Capture for Computer Animation, 2nd Edition

  • Length: 276 pages
  • Publication Date: 2010-12-29

Adobe Premiere Elements 10 Classroom in a Book

  • Length: 320 pages
  • Publication Date: 2011-11-17

Deformable Surface 3D Reconstruction from Monocular Images

  • Length: 114 pages
  • Publication Date: 2010-12-15

Game Development Essentials: Game QA & Testing

  • Length: 259 pages
  • Publication Date: 2009-06-22

Apple Pro Training Series: Motion 5

  • Length: 528 pages
  • Publication Date: 2011-10-22