Machine Learning: A Bayesian and Optimization Perspective, 2nd Edition

  • Length: 1160 pages
  • Publication Date: 2020-07-31

Vector Analysis for Computer Graphics, 2nd Edition

  • Length: 259 pages
  • Publication Date: 2021-06-02

Making Images with Mathematics

  • Length: 260 pages
  • Publication Date: 2021-06-02

Theoremus: A Student’s Guide to Mathematical Proofs

  • Length: 148 pages
  • Publication Date: 2021-05-25

Software Engineering Perspectives in Computer Game Development

  • Length: 312 pages
  • Publication Date: 2021-07-05

Developing Graphics Frameworks with Python and OpenGL

  • Length: 344 pages
  • Publication Date: 2021-07-07

Architectural Approach to Level Design, 2nd edition

  • Length: 625 pages
  • Publication Date: 2019-05-23

An Introduction to GameGuru

  • Length: 446 pages
  • Publication Date: 2019-08-02