Generative Adversarial Networks for Image Generation

  • Length: 89 pages
  • Publication Date: 2021-02-18

Computer-Generated Phase-Only Holograms for 3D Displays

  • Length: 265 pages
  • Publication Date: 1921-01-01

Fundamentals of Multimedia, 3rd Edition

  • Length: 849 pages
  • Publication Date: 2021-03-20

Game Design Deep Dive: Roguelikes

  • Length: 120 pages
  • Publication Date: 2021-04-07

Game Anim: Video Game Animation Explained, 2nd Edition

  • Length: 350 pages
  • Publication Date: 2021-04-19

Mastering AutoCAD 2021 and AutoCAD LT 2021, 2nd Edition

  • Length: 1120 pages
  • Publication Date: 2021-01-07

C# Game Programming Cookbook for Unity 3D, 2nd Edition

  • Length: 316 pages
  • Publication Date: 2021-03-25

Blockchain, Internet of Things, and Artificial Intelligence

  • Length: 365 pages
  • Publication Date: 2021-04-02

A Tour of Data Science: Learn R and Python in Parallel

  • Length: 216 pages
  • Publication Date: 2020-11-12