Real-Time Cameras

  • Length: 544 pages
  • Publication Date: 2009-04-14

Video Game Design Revealed

  • Length: 336 pages
  • Publication Date: 2007-12-11

Designing a Digital Portfolio, 2nd Edition

  • Length: 360 pages
  • Publication Date: 2009-08-27

Game Design Theory: A New Philosophy for Understanding Games

  • Length: 188 pages
  • Publication Date: 2012-08-13

The Hidden Power of Blend Modes in Adobe Photoshop

  • Length: 224 pages
  • Publication Date: 2012-07-10

Advanced Computing Strategies for Engineering, Part I

  • Length: 620 pages
  • Publication Date: 2018-05-19

Robust Representation for Data Analytics: Models and Applications

  • Length: 224 pages
  • Publication Date: 2017-08-11

Photoshop Down & Dirty Tricks for Designers

  • Length: 384 pages
  • Publication Date: 2011-11-25

Fundamentals of Game Design, 2nd Edition

  • Length: 700 pages
  • Publication Date: 2009-09-24

Mathematics for Computer Graphics, 5th Edition

  • Length: 505 pages
  • Publication Date: 2017-09-19

Big Data Analysis and Deep Learning Applications

  • Length: 386 pages
  • Publication Date: 2018-07-28

GPU Pro 360 Guide to Geometry Manipulation

  • Length: 341 pages
  • Publication Date: 2018-06-03