Oculus Rift in Action

  • Length: 440 pages
  • Publication Date: 2015-09-03

Unity in Action: Multiplatform Game Development in C# with Unity 5

  • Length: 352 pages
  • Publication Date: 2015-06-29

Practical Probabilistic Programming

  • Length: 325 pages
  • Publication Date: 2016-05-01

Learning C# by Developing Games with Unity 3D, 2nd Edition

  • Length: 311 pages
  • Publication Date: 2016-04-06

Cocos2d Cross-Platform Game Development Cookbook, 2nd Edition

  • Length: 384 pages
  • Publication Date: 2016-02-22

GPU Pro 7: Advanced Rendering Techniques

  • Length: 320 pages
  • Publication Date: 2016-03-18

Game Engine Gems 3

  • Length: 322 pages
  • Publication Date: 2016-04-21

Apache Cordova in Action

  • Length: 248 pages
  • Publication Date: 2015-11-09
4.7

Docker in Action

  • Length: 300 pages
  • Publication Date: 2016-03-31

Gnuplot in Action, 2nd Edition

  • Length: 425 pages
  • Publication Date: 2016-03-31

Dense Image Correspondences for Computer Vision

  • Length: 295 pages
  • Publication Date: 2015-11-22

Big Visual Data Analysis: Scene Classification and Geometric Labeling

  • Length: 122 pages
  • Publication Date: 2016-02-25