Multithreading for Visual Effects

  • Length: 255 pages
  • Publication Date: 2014-07-29

GPGPU Programming for Games and Science

  • Length: 469 pages
  • Publication Date: 2014-08-15

Game AI Pro 2: Collected Wisdom of Game AI Professionals

  • Length: 560 pages
  • Publication Date: 2015-04-23

Multimedia Data Mining and Analytics: Disruptive Innovation

  • Length: 454 pages
  • Publication Date: 2015-04-01

AutoCAD Platform Customization: VBA

  • Length: 693 pages
  • Publication Date: 2015-04-08

NoSQL for Mere Mortals

  • Length: 552 pages
  • Publication Date: 2015-05-04
4.3

Real-Time 3D Rendering with DirectX and HLSL

  • Length: 592 pages
  • Publication Date: 2014-05-29

Understanding Geometric Algebra

  • Length: 208 pages
  • Publication Date: 2015-04-02