Learn SpriteBuilder for iOS Game Development

  • Length: 456 pages
  • Publication Date: 2014-11-21

C++ Game Development Primer

  • Length: 96 pages
  • Publication Date: 2014-10-30

Mathematical Structures for Computer Graphics

  • Length: 408 pages
  • Publication Date: 2014-11-03
5.0

Building JavaScript Games: for Phones, Tablets, and Desktop

  • Length: 444 pages
  • Publication Date: 2014-09-23

The Art of Game Design: A Book of Lenses, 2nd Edition

  • Length: 600 pages
  • Publication Date: 2014-11-24

Computer Vision: From Surfaces to 3D Objects

  • Length: 292 pages
  • Publication Date: 2011-01-24

Advances in Visual Data Compression and Communication

  • Length: 513 pages
  • Publication Date: 2014-07-25

Computer Vision Metrics: Survey, Taxonomy, and Analysis

  • Length: 508 pages
  • Publication Date: 2014-05-22

Visualization Analysis and Design

  • Length: 428 pages
  • Publication Date: 2014-11-17

Secure Development for Mobile Apps

  • Length: 472 pages
  • Publication Date: 2014-10-27

Android Apps for Absolute Beginners, 3rd Edition

  • Length: 712 pages
  • Publication Date: 2014-08-13

Game Engine Architecture, 2nd Edition

  • Length: 1040 pages
  • Publication Date: 2014-08-15