The Multiplayer Classroom: Designing Coursework as a Game

  • Length: 284 pages
  • Publication Date: 2011-06-09

Killer Game Programming in Java

  • Length: 998 pages
  • Publication Date: 2005-05-27

Three-Dimensional Model Analysis and Processing

  • Length: 500 pages
  • Publication Date: 2011-01-14

David Perry on Game Design: A Brainstorming ToolBox

  • Length: 1040 pages
  • Publication Date: 2009-03-24

Game Physics, 2nd Edition

  • Length: 944 pages
  • Publication Date: 2010-04-19

Final Cut Pro X: Making the Transition

  • Length: 352 pages
  • Publication Date: 2011-12-09