Beginning DirectX 11 Game Programming

  • Length: 372 pages
  • Publication Date: 2011-05-12

How to Cheat in 3ds Max 2009: Get Spectacular Results Fast

  • Length: 232 pages
  • Publication Date: 2008-05-08

HLSL and Pixel Shaders for XAML Developers

  • Length: 75 pages
  • Publication Date: 2012-07-22
4.5

Artificial Intelligence for Games, 2nd Edition

  • Length: 896 pages
  • Publication Date: 2009-08-20

Algorithm Theory

  • Length: 448 pages
  • Publication Date: 2010-08-11

Adobe Bundle: Adobe Photoshop CS2 for Photographers

  • Length: 704 pages
  • Publication Date: 2005-06-08

Advances in Multimedia Modeling

  • Length: 529 pages
  • Publication Date: 2008-02-06

How to Cheat in Motion

  • Length: 360 pages
  • Publication Date: 2009-11-17

GIMP for Absolute Beginners

  • Length: 352 pages
  • Publication Date: 2012-04-25

Hybrid Animation: Integrating 2D and 3D Assets

  • Length: 293 pages
  • Publication Date: 2010-04-26