Computer Graphics Programming in OpenGL With C++, 3rd Edition
- Length: 568 pages
- Publication Date: 2024-03-13
Mastering OpenGL: From Basics to Advanced Rendering Techniques
- Length: 364 pages
- Publication Date: 2023-10-16
C++ Game Animation Programming, 2nd Edition: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
- Length: 480 pages
- Publication Date: 2023-12-01
OpenGL Foundations: Taking Your First Steps in Graphics Programming
- Length: 303 pages
- Publication Date: 2023-10-17
Python Playground, 2nd Edition: Geeky Projects for the Curious Programmer
- Length: 448 pages
- Publication Date: 2023-11-28
Introduction to Computer Graphics: Using OpenGL and Java, 3rd Edition
- Length: 482 pages
- Publication Date: 2023-06-06
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
- Length: 670 pages
- Publication Date: 2021-08-25
Computer Graphics Programming in OpenGL with C++, 2nd Edition
- Length: 504 pages
- Publication Date: 2020-12-09
Learn JOGL: Designed for all enthusiastic students and professionals in the domain of web development who want to learn how to integrate OpenGL bindings in their Java applications
- Length: 210 pages
- Publication Date: 2021-05-18
Developing Graphics Frameworks with Python and OpenGL
- Length: 344 pages
- Publication Date: 2021-07-07