Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry Front Cover

Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry

  • Length: 274 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2018-06-20
  • ISBN-10: 1138058491
  • ISBN-13: 9781138058491
  • Sales Rank: #480881 (See Top 100 Books)

Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video game company has the financial resources to retain in-house counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Sean F. Kane, and Brian Pyne, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to protect their game and grow their company.

Table of Contents

Chapter 1: Introduction: Getting Started in the Game Industry
Chapter 2: How to Make a Bad Licensed Game: A Tried and True Recipe for Disaster
Chapter 3: Intellectual Property in the Game Industry
Chapter 4: Negotiating Key Game Agreements
Chapter 5: Game Industry Contracts
Chapter 6: Privacy and Data Security in the Game Industry
Chapter 7: Free Money!: Making Use of Video Game Tax Incentives
Chapter 8: Beyond Goldfarming: Virtual Property Regulations
Chapter 9: Advertising and Games
Chapter 10: Gambling in Games
Chapter 11: Game Ratings and the First Amendment
Chapter 12: Welcome to Tortious Games

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