Motion in Games

  • Length: 472 pages
  • Publication Date: 2011-11-25

Game Development Essentials: Game QA & Testing

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  • Publication Date: 2009-06-22

Graph-Theoretic Concepts in Computer Science

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  • Publication Date: 2011-12-07

Google SketchUp for Game Design: Beginner’s Guide

  • Length: 270 pages
  • Publication Date: 2011-12-05

Unity 3D Game Development by Example Beginner’s Guide

  • Length: 384 pages
  • Publication Date: 2010-09-24

Video Games

  • Length: 145 pages
  • Publication Date: 2010-07-01

Algorithmic Learning Theory

  • Length: 466 pages
  • Publication Date: 2011-10-19

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  • Length: 352 pages
  • Publication Date: 2011-05-31

Entertainment Computing – ICEC 2011

  • Length: 493 pages
  • Publication Date: 2011-10-19