Solid Edge 2024 Black Book, 5th Edition

  • Length: 644 pages
  • Publication Date: 2023-11-25

Beginning Game Programming, 4th Edition

  • Length: 448 pages
  • Publication Date: 2014-06-25

Practical Rendering and Computation with Direct3D 11

  • Length: 648 pages
  • Publication Date: 2011-07-27

Introduction to 3D Game Programming with DirectX 12

  • Length: 900 pages
  • Publication Date: 2016-03-24

GPGPU Programming for Games and Science

  • Length: 469 pages
  • Publication Date: 2014-08-15

Real-Time 3D Rendering with DirectX and HLSL

  • Length: 592 pages
  • Publication Date: 2014-05-29

Direct3D Rendering Cookbook

  • Length: 430 pages
  • Publication Date: 2014-01-21
4.0

DirectX 11.1 Game Programming

  • Length: 146 pages
  • Publication Date: 2013-08-26
3.0

Computer Graphics: Principles and Practice, 3rd Edition

  • Length: 1264 pages
  • Publication Date: 2013-07-20

Programming 2D Games

  • Length: 438 pages
  • Publication Date: 2012-06-21

Introduction to 3D Game Programming with DirectX 11

  • Length: 864 pages
  • Publication Date: 2012-03-02