Realm of Racket: Learn to Program, One Game at a Time!

  • Length: 312 pages
  • Publication Date: 2013-06-25

Maya Visual Effects The Innovator’s Guide, 2nd Edition

  • Length: 400 pages
  • Publication Date: 2013-05-13

Introduction to 3D Game Programming with DirectX 11

  • Length: 864 pages
  • Publication Date: 2012-03-02

GPU Pro 4: Advanced Rendering Techniques

  • Length: 382 pages
  • Publication Date: 2013-04-26
5.0

HTML5 Canvas, 2nd Edition

  • Length: 750 pages
  • Publication Date: 2013-04-30

Hacking the Xbox: An Introduction to Reverse Engineering

  • Length: 288 pages
  • Publication Date: 2003-07

Designing Games: A Guide to Engineering Experiences

  • Length: 416 pages
  • Publication Date: 2013-02-28

Foundation Game Design with HTML5 and JavaScript

  • Length: 752 pages
  • Publication Date: 2012-11-23

Maya Studio Projects Photorealistic Characters

  • Length: 352 pages
  • Publication Date: 2011-05-17
3.0

System-Level Validation

  • Length: 268 pages
  • Publication Date: 2012-09-19

Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

  • Length: 664 pages
  • Publication Date: 2012-10-31

Mastering Autodesk 3ds Max 2013

  • Length: 1008 pages
  • Publication Date: 2012-09-19