AI for Games, 3rd Edition

  • Length: 1030 pages
  • Publication Date: 2019-03-26

Digital Afterlife: Death Matters in a Digital Age

  • Length: 230 pages
  • Publication Date: 2020-03-31

Classic Game Design, 2nd Edition

  • Length: 293 pages
  • Publication Date: 2019-06-14
4.6

Game Programming in C++: Creating 3D Games

  • Length: 528 pages
  • Publication Date: 2018-04-07

Unity 2020 By Example, 3rd Edition

  • Length: 676 pages
  • Publication Date: 2020-09-29

Analog and Hybrid Computer Programming

  • Length: 282 pages
  • Publication Date: 2020-06-01
5.0