Learn Unity for 2D Game Development

  • Length: 316 pages
  • Publication Date: 2013-10-09

Theory of Fun for Game Design, 2nd Edition

  • Length: 300 pages
  • Publication Date: 2013-11-29

CryENGINE Game Programming with C++, C#, and Lua

  • Length: 276 pages
  • Publication Date: 2013-11-22

Scratch Cookbook

  • Length: 262 pages
  • Publication Date: 2013-07-24

Getting Started with UDK

  • Length: 140 pages
  • Publication Date: 2013-07-11

Augmented Reality with Kinect

  • Length: 122 pages
  • Publication Date: 2013-07-11

3D Game Programming for Kids

  • Length: 250 pages
  • Publication Date: 2013-10-23

UnrealScript Game Programming Cookbook

  • Length: 272 pages
  • Publication Date: 2013-02-20
3.6

Super Scratch Programming Adventure, 2nd Edition

  • Length: 160 pages
  • Publication Date: 2013-10-28

Learning Physics Modeling with PhysX

  • Length: 104 pages
  • Publication Date: 2013-10-25

Social Game Design: Monetization Methods and Mechanics

  • Length: 278 pages
  • Publication Date: 2011-12-12

Maya Python for Games and Film

  • Length: 408 pages
  • Publication Date: 2011-09-28