Beginning Android C++ Game Development

  • Length: 316 pages
  • Publication Date: 2013-08-21

Game Invaders: The Theory and Understanding of Computer Games

  • Length: 230 pages
  • Publication Date: 2012-07-10

jMonkeyEngine 3.0 Beginner’s Guide

  • Length: 352 pages
  • Publication Date: 2013-06-25

SFML Game Development

  • Length: 296 pages
  • Publication Date: 2013-06-24

Corona SDK Application Design

  • Length: 98 pages
  • Publication Date: 2013-06-13
3.5

Learning Stencyl 3.x Game Development: Beginner’s Guide

  • Length: 336 pages
  • Publication Date: 2013-05-24

Learn OpenGL ES: For Mobile Game and Graphics Development

  • Length: 220 pages
  • Publication Date: 2013-08-30

Beginning 3D Game Development with Unity 4, 2nd Edition

  • Length: 808 pages
  • Publication Date: 2013-08-28

Corona SDK Hotshot

  • Length: 334 pages
  • Publication Date: 2013-05-21

jQuery Game Development Essentials

  • Length: 244 pages
  • Publication Date: 2013-04-25

2D Graphics Programming for Games

  • Length: 240 pages
  • Publication Date: 2013-05-20
5.0