Character Development in Blender 2.5

  • Length: 496 pages
  • Publication Date: 2011-06-17

Real-World Flash Game Development, 2nd Edition

  • Length: 511 pages
  • Publication Date: 2011-04-22

GIMP 2.6 cookbook

  • Length: 408 pages
  • Publication Date: 2011-03-16

Introducing ZBrush 4

  • Length: 520 pages
  • Publication Date: 2011-03-08

Online Worlds: Convergence of the Real and the Virtual

  • Length: 318 pages
  • Publication Date: 2009-12-17

Producing Games: From Business and Budgets to Creativity and Design

  • Length: 304 pages
  • Publication Date: 2009-09-10

3D Game Textures: Create Professional Game Art Using Photoshop

  • Length: 368 pages
  • Publication Date: 2006-03-07

No Code Required: Giving Users Tools to Transform the Web

  • Length: 512 pages
  • Publication Date: 2010-04-19

The Photoshop CS5 Pocket Guide

  • Length: 240 pages
  • Publication Date: 2010-06-05
2.8

InDesign CS5 Bible

  • Length: 944 pages
  • Publication Date: 2010-06-01