Cocos2d for iPhone 1 Game Development Cookbook

  • Length: 446 pages
  • Publication Date: 2011-12-15

Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

  • Length: 272 pages
  • Publication Date: 2011-12-29

Video Game Optimization

  • Length: 334 pages
  • Publication Date: 2010-03-01

The Handbook of MPEG Applications: Standards in Practice

  • Length: 552 pages
  • Publication Date: 2011-01-18

Taking Your iPhoto ’11 to the Max

  • Length: 256 pages
  • Publication Date: 2011-03-18
2.8

Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition

  • Length: 432 pages
  • Publication Date: 2010-10-12

Signal Processing and Multimedia

  • Length: 342 pages
  • Publication Date: 2011-01-19

Sams Teach Yourself Google SketchUp 8 in 10 Minutes

  • Length: 240 pages
  • Publication Date: 2011-01-23

OpenCL in Action: How to Accelerate Graphics and Computations

  • Length: 456 pages
  • Publication Date: 2011-11-17

Recognizing Patterns in Signals, Speech, Images, and Videos

  • Length: 326 pages
  • Publication Date: 2011-03-09

Rendering HTML5 Illustration

  • Length: 40 pages
  • Publication Date: 2010-04-12