Game Coding Complete, 3rd Edition

  • Length: 908 pages
  • Publication Date: 2009-03-05

Understanding Motion Capture for Computer Animation, 2nd Edition

  • Length: 276 pages
  • Publication Date: 2010-12-29

Adobe Premiere Elements 10 Classroom in a Book

  • Length: 320 pages
  • Publication Date: 2011-11-17

Deformable Surface 3D Reconstruction from Monocular Images

  • Length: 114 pages
  • Publication Date: 2010-12-15

Game Development Essentials: Game QA & Testing

  • Length: 259 pages
  • Publication Date: 2009-06-22

Apple Pro Training Series: Motion 5

  • Length: 528 pages
  • Publication Date: 2011-10-22

The Non-Designer’s Illustrator Book

  • Length: 240 pages
  • Publication Date: 2011-11-02

Advances in Image and Video Technology, Part I

  • Length: 440 pages
  • Publication Date: 2012-02-28

Advances in Image and Video Technology, Part II

  • Length: 424 pages
  • Publication Date: 2012-02-28

Creating Interactive Fiction with Inform 7

  • Length: 464 pages
  • Publication Date: 2010-08-19

Computer Vision and Action Recognition

  • Length: 232 pages
  • Publication Date: 2011-12-31

Algorithms and Computation

  • Length: 492 pages
  • Publication Date: 2011-01-19