Beginning DirectX 10 Game Programming

  • Length: 384 pages
  • Publication Date: 2007-08-27

Beginning DirectX 11 Game Programming

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How to Cheat in 3ds Max 2009: Get Spectacular Results Fast

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  • Publication Date: 2008-05-08

HLSL and Pixel Shaders for XAML Developers

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4.5

Artificial Intelligence for Games, 2nd Edition

  • Length: 896 pages
  • Publication Date: 2009-08-20

Algorithm Theory

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  • Publication Date: 2010-08-11

Adobe Bundle: Adobe Photoshop CS2 for Photographers

  • Length: 704 pages
  • Publication Date: 2005-06-08

Advances in Multimedia Modeling

  • Length: 529 pages
  • Publication Date: 2008-02-06

How to Cheat in Motion

  • Length: 360 pages
  • Publication Date: 2009-11-17

GIMP for Absolute Beginners

  • Length: 352 pages
  • Publication Date: 2012-04-25

HTML5 Games Most Wanted: Build the Best HTML5 Games

  • Length: 284 pages
  • Publication Date: 2012-04-04

Hybrid Animation: Integrating 2D and 3D Assets

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  • Publication Date: 2010-04-26