Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
- Length: 342 pages
- Publication Date: 2019-03-30
C# 10 Pocket Reference: Instant Help for C# 10 Programmers
- Length: 258 pages
- Publication Date: 2022-02-15
Machine Learning with PySpark: With Natural Language Processing and Recommender Systems
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- Publication Date: 2022-01-03
Mastering Apache Pulsar: Cloud Native Event Streaming at Scale
- Length: 274 pages
- Publication Date: 2022-01-04
Getting started with RPA using Automation Anywhere: Automate your day-to-day Business Processes using Automation Anywhere
- Length: 272 pages
- Publication Date: 2021-01-29
Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2
- Length: 763 pages
- Publication Date: 2021-12-20
API Marketplace Engineering: Design, Build, and Run a Platform for External Developers
- Length: 289 pages
- Publication Date: 2021-12-24
NSX-T Logical Routing: Fortify Your Understanding to Amplify Your Success
- Length: 316 pages
- Publication Date: 2021-12-24
Building Server-side and Microservices with Go: Building Modern Backends and Microservices Using Go, Docker and Kubernetes
- Length: 276 pages
- Publication Date: 2021-09-22
Beginning Java 17 Fundamentals: Object-Oriented Programming in Java 17
- Length: 1033 pages
- Publication Date: 2021-12-12
Managing State in Flutter Pragmatically: Discover how to adopt the best state management approach for scaling your Flutter app
- Length: 246 pages
- Publication Date: 2021-11-25