GPGPU Programming for Games and Science

  • Length: 469 pages
  • Publication Date: 2014-08-15

HTML5 Game Engines: App Development and Distribution

  • Length: 216 pages
  • Publication Date: 2014-04-28

HTML5 Game Development from the Ground Up with Construct 2

  • Length: 266 pages
  • Publication Date: 2014-03-27

Science Fiction Video Games

  • Length: 536 pages
  • Publication Date: 2014-09-10

Game AI Pro 2: Collected Wisdom of Game AI Professionals

  • Length: 560 pages
  • Publication Date: 2015-04-23

Understanding Geometric Algebra

  • Length: 208 pages
  • Publication Date: 2015-04-02

Isosurfaces: Geometry, Topology, and Algorithms

  • Length: 488 pages
  • Publication Date: 2013-06-24

Data Visualization: Principles and Practice, 2nd Edition

  • Length: 617 pages
  • Publication Date: 2014-09-18

Image Statistics in Visual Computing

  • Length: 372 pages
  • Publication Date: 2013-12-13

The Uncanny Valley in Games and Animation

  • Length: 236 pages
  • Publication Date: 2014-12-17

Game Engine Gems 2

  • Length: 532 pages
  • Publication Date: 2011-02-14