Land of Lisp: Learn to Program in Lisp, One Game at a Time!

  • Length: 504 pages
  • Publication Date: 2010-11-12

Multi-Threaded Game Engine Design

  • Length: 592 pages
  • Publication Date: 2010-08-19

Salesforce CRM: The Definitive Admin Handbook

  • Length: 376 pages
  • Publication Date: 2011-10-14
3.6

HTML5 Canvas

  • Length: 652 pages
  • Publication Date: 2011-05-13

Character Development in Blender 2.5

  • Length: 496 pages
  • Publication Date: 2011-06-17

Real-World Flash Game Development, 2nd Edition

  • Length: 511 pages
  • Publication Date: 2011-04-22

Beginning Android Games

  • Length: 688 pages
  • Publication Date: 2011-04-21

Flash Game Development by Example

  • Length: 328 pages
  • Publication Date: 2011-03-22

Model-based Visual Tracking: The OpenTL Framework

  • Length: 318 pages
  • Publication Date: 2011-05-31
2.0