Extreme NXT: Extending the LEGO MINDSTORMS NXT to the Next Level, 2nd Edition
- Length: 360 pages
- Publication Date: 2009-11-04
Distributed Game Development: Harnessing Global Talent to Create Winning Games
by Tim Fields
- Length: 240 pages
- Publication Date: 2010-03-16
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360
- Length: 528 pages
- Publication Date: 2010-12-22
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
- Length: 960 pages
- Publication Date: 2010-07-22
JavaScript Step by Step, 2nd Edition
- Length: 504 pages
- Publication Date: 2011-01-06
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
by Kyle Richter
- Length: 240 pages
- Publication Date: 2011-11-23
Android in Action, 2nd Edition
- Length: 592 pages
- Publication Date: 2011-02-04
Learn cocos2d Game Development with iOS 5
- Length: 532 pages
- Publication Date: 2011-11-09
Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
by Eric Lengyel
- Length: 576 pages
- Publication Date: 2011-06-02
Flash 10 Multiplayer Game Essentials
- Length: 336 pages
- Publication Date: 2010-07-09
ActionScript for Multiplayer Games and Virtual Worlds
by Jobe Makar
- Length: 312 pages
- Publication Date: 2009-08-02