GIMP 2.6 for Photographers: Image Editing with Open Source Software

  • Length: 384 pages
  • Publication Date: 2011-02-04

Character Development in Blender 2.5

  • Length: 496 pages
  • Publication Date: 2011-06-17

Beginning Android Games

  • Length: 688 pages
  • Publication Date: 2011-04-21

Model-based Visual Tracking: The OpenTL Framework

  • Length: 318 pages
  • Publication Date: 2011-05-31
2.0

Online Worlds: Convergence of the Real and the Virtual

  • Length: 318 pages
  • Publication Date: 2009-12-17

Producing Games: From Business and Budgets to Creativity and Design

  • Length: 304 pages
  • Publication Date: 2009-09-10

3D Math Primer for Graphics and Game Development

  • Length: 429 pages
  • Publication Date: 2002-06-21