Motion Graphic Design: Applied History and Aesthetics, 2nd Edition

  • Length: 432 pages
  • Publication Date: 2008-03-11

Coding Faster: Getting More Productive with Microsoft Visual Studio

  • Length: 480 pages
  • Publication Date: 2011-08-31

The Multiplayer Classroom: Designing Coursework as a Game

  • Length: 284 pages
  • Publication Date: 2011-06-09

Killer Game Programming in Java

  • Length: 998 pages
  • Publication Date: 2005-05-27

Three-Dimensional Model Analysis and Processing

  • Length: 500 pages
  • Publication Date: 2011-01-14

Supercharged JavaScript Graphics: with HTML5 canvas, jQuery, and More

  • Length: 282 pages
  • Publication Date: 2011-08-02

David Perry on Game Design: A Brainstorming ToolBox

  • Length: 1040 pages
  • Publication Date: 2009-03-24

Game Physics, 2nd Edition

  • Length: 944 pages
  • Publication Date: 2010-04-19

Final Cut Pro X: Making the Transition

  • Length: 352 pages
  • Publication Date: 2011-12-09