HTML5 Canvas

  • Length: 652 pages
  • Publication Date: 2011-05-13

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

  • Length: 78 pages
  • Publication Date: 2011-05-13
3.0

Character Development in Blender 2.5

  • Length: 496 pages
  • Publication Date: 2011-06-17

Real-World Flash Game Development, 2nd Edition

  • Length: 511 pages
  • Publication Date: 2011-04-22

Beginning Android Games

  • Length: 688 pages
  • Publication Date: 2011-04-21

Flash Game Development by Example

  • Length: 328 pages
  • Publication Date: 2011-03-22

Model-based Visual Tracking: The OpenTL Framework

  • Length: 318 pages
  • Publication Date: 2011-05-31
2.0

XNA Game Studio 4.0 for Xbox 360 Developers

  • Length: 432 pages
  • Publication Date: 2011-02-16

Game Programming Gems 6

  • Length: 700 pages
  • Publication Date: 2006-03-07

3D Game Textures: Create Professional Game Art Using Photoshop

  • Length: 368 pages
  • Publication Date: 2006-03-07